+CubixStudioMaleNPC | EULA.html | MaleNPCPackList.txt | MaleNPC_Keyframe_List.txt | +---Other format (no animation) | CubixStudioMaleNPC (3DS).3DS | CubixStudioMaleNPC (Alias Wavefront-Maya).obj | CubixStudioMaleNPC (Blender).blend | CubixStudioMaleNPC (Filmbox).FBX | CubixStudioMaleNPC (Max 5-6-7-8).max | +---Other format (with animation) | CubixStudioMaleNPC (Blitz3D).b3d | CubixStudioMaleNPC (DirectX).X | CubixStudioMaleNPC (FBX).FBX | CubixStudioMaleNPC (FragMotion).ugh | CubixStudioMaleNPC (GameStudio A6 MDL).mdl | CubixStudioMaleNPC (Max5-6-7-8-Bones Animation).max | CubixStudioMaleNPC (Max8-Character Studio Biped).max | CubixStudioMaleNPC (Milkshape3D).ms3d | CubixStudioMaleNPC.jpg | +---Textures | CubixStudioMaleNPC_Casual.jpg | CubixStudioMaleNPC_Casual.psd | CubixStudioMaleNPC_Medieval.jpg | CubixStudioMaleNPC_Medieval.psd | \---Torque Game Engine | Torque Game Engine - INSTALLATION.html | +---CubixStudioMaleNPC | CubixStudioMaleNPC.cs | CubixStudioMaleNPC.dts | CubixStudioMaleNPC.jpg | npc_attack.dsq | npc_back.dsq | npc_crawl.dsq | npc_death.dsq | npc_duck_end.dsq | npc_duck_loop.dsq | npc_duck_start.dsq | npc_fall.dsq | npc_forward.dsq | npc_jump.dsq | npc_land.dsq | npc_root.dsq | npc_side.dsq | npc_standjump.dsq | npc_swim.dsq | npc_walk.dsq | \---Source Files +---DSQ | Attack_Export.max | Back_Export.max | Crawl_Export.max | Death_Export.max | Duck_End_Export.max | Duck_Loop_Export.max | Duck_Start_Export.max | Fall_Export.max | Jump_Export.max | Land_Export.max | Root_Export.max | Run_Export.max | Side_Export.max | StandJump_Export.max | Swim_Export.max | Walk_Export.max | _DSQCubixStudioExport.cfg | \---DTS CubixStudioMaleNPC.jpg CubixStudioMaleNPC.max _DTSCubixStudioExport.cfg