+CubixStudioMaleNPC
| EULA.html
| MaleNPCPackList.txt
| MaleNPC_Keyframe_List.txt
|
+---Other format (no animation)
| CubixStudioMaleNPC (3DS).3DS
| CubixStudioMaleNPC (Alias Wavefront-Maya).obj
| CubixStudioMaleNPC (Blender).blend
| CubixStudioMaleNPC (Filmbox).FBX
| CubixStudioMaleNPC (Max 5-6-7-8).max
|
+---Other format (with animation)
| CubixStudioMaleNPC (Blitz3D).b3d
| CubixStudioMaleNPC (DirectX).X
| CubixStudioMaleNPC (FBX).FBX
| CubixStudioMaleNPC (FragMotion).ugh
| CubixStudioMaleNPC (GameStudio A6 MDL).mdl
| CubixStudioMaleNPC (Max5-6-7-8-Bones Animation).max
| CubixStudioMaleNPC (Max8-Character Studio Biped).max
| CubixStudioMaleNPC (Milkshape3D).ms3d
| CubixStudioMaleNPC.jpg
|
+---Textures
| CubixStudioMaleNPC_Casual.jpg
| CubixStudioMaleNPC_Casual.psd
| CubixStudioMaleNPC_Medieval.jpg
| CubixStudioMaleNPC_Medieval.psd
|
\---Torque Game Engine
| Torque Game Engine - INSTALLATION.html
|
+---CubixStudioMaleNPC
| CubixStudioMaleNPC.cs
| CubixStudioMaleNPC.dts
| CubixStudioMaleNPC.jpg
| npc_attack.dsq
| npc_back.dsq
| npc_crawl.dsq
| npc_death.dsq
| npc_duck_end.dsq
| npc_duck_loop.dsq
| npc_duck_start.dsq
| npc_fall.dsq
| npc_forward.dsq
| npc_jump.dsq
| npc_land.dsq
| npc_root.dsq
| npc_side.dsq
| npc_standjump.dsq
| npc_swim.dsq
| npc_walk.dsq
|
\---Source Files
+---DSQ
| Attack_Export.max
| Back_Export.max
| Crawl_Export.max
| Death_Export.max
| Duck_End_Export.max
| Duck_Loop_Export.max
| Duck_Start_Export.max
| Fall_Export.max
| Jump_Export.max
| Land_Export.max
| Root_Export.max
| Run_Export.max
| Side_Export.max
| StandJump_Export.max
| Swim_Export.max
| Walk_Export.max
| _DSQCubixStudioExport.cfg
|
\---DTS
CubixStudioMaleNPC.jpg
CubixStudioMaleNPC.max
_DTSCubixStudioExport.cfg