\CUBIXSTUDIOMALEPACK | ANIMATION_Keyframe_LIST.txt | CubixStudioMalePackList.txt | EULA.html | +---Other format (no animation) | CubixStudioMale (3DS).3DS | CubixStudioMale (Alias Wavefront-Maya).obj | CubixStudioMale (Blender).blend | CubixStudioMale (Filmbox).FBX | CubixStudioMale (Max5-6-7-8).max | +---Other format (with animation) | CubixStudioMale (Blitz3D).b3d | CubixStudioMale (DirectX).X | CubixStudioMale (FBX).FBX | CubixStudioMale (FragMotion).ugh | CubixStudioMale (GameStudio A6 MDL7).mdl | CubixStudioMale (Max5-6-7-8-Bones Animation).max | CubixStudioMale (Max8-Character Studio Biped).max | CubixStudioMale (MilkShape3D).ms3d | CubixStudioMaleMilitary.jpg | +---Textures | CubixStudioMale (Photoshop).psd | CubixStudioMaleMilitary.jpg | CubixStudioMaleNude.jpg | \---Torque Game Engine | Torque Game Engine - INSTALLATION.html | +---CubixStudioMaleNoWeapon | CubixStudioMale.dts | CubixStudioMaleMilitary.jpg | CubixStudioMaleNoWeapon.cs | player_back.dsq | player_death.dsq | player_fall.dsq | player_forward.dsq | player_jump.dsq | player_land.dsq | player_root.dsq | player_side.dsq | player_standjump.dsq | +---CubixStudioMaleWeapon | CubixStudioMale.dts | CubixStudioMaleMilitary.jpg | CubixStudioMaleWeapon.cs | player_death.dsq | weapon_back.dsq | weapon_fall.dsq | weapon_forward.dsq | weapon_jump.dsq | weapon_land.dsq | weapon_root.dsq | weapon_side.dsq | weapon_standjump.dsq | \---Source Files +---DSQ NoWeapon | back_export.max | death_export.max | fall_export.max | jump_export.max | land_export.max | root_export.max | run_export.max | side_export.max | standjump_export.max | _DSQCubixStudioMaleExport.cfg | +---DSQ Weapon | weapon_back_export.max | weapon_fall_export.max | weapon_jump_export.max | weapon_land_export.max | weapon_root_export.max | weapon_run_export.max | weapon_side_export.max | weapon_standjump_export.max | _DSQCubixStudioMaleExport.cfg | \---DTS CubixMale_LOD.max CubixStudioMaleMilitary.jpg _DTSCubixStudioMaleExport.cfg